I'm pretty sure its in the package in future versions (like for every factions. I also think DeI could push toward more faction strenghts and more faction weaknesses (for pirates factions, weaker land/stronger naval, better commerce/slave/raid buildings etc.). I don’t know if its possible from a modding point of view but it would be cool if you had the trade off of lots of money but diplomatic penalties from this building. And in addition to the slave bonus it should add commerce wealth from all the goods acquired to resell. While I like this building (did dei added it? Nice job!) I think it should be a building chain available to many factions (not even Crete has it) and Illyria should have a tier 5 corsair heaven as its unique building. It has a 100% slave wealth but it’s a trade-off because you lose the 140 industry and +20% commerce wealth. You’re right, the Ardiaei have a corsair heaven building! I haven’t seen it before. Also they have a dock lvl 4 which add +100% wealth generated per slave file:///C:\Users\Admin\AppData\Local\Temp\msohtmlclip1\01\clip_image001.gif What I mean is that its possible to "act as" a pirate faction with the tools the game has, especially with the buffed "fleet raid" stance of DeI. I'm playing as Ardiae in my current MPC and I have a fleet which keep on raiding (with raiding ancillaries/skills bonus, very important!) at sea and raping Italy's ports each time my force is enough to have a clear victory. Still, the human player could have a lot of fun being a pirate nation. I think this would add lots of fun and immersion, the problem would be to make the ai use the pirate fleets to raid. Historical pirate nations like Cilicia, Crete and Illyria could get special bonus to piracy to promote this activity. Also, you could form a pirate fleet and go around the Mediterranean sacking undefendend cities and using your superior speed to escape from enemy armies and navies. In this way they would make a lot of easy cash but would have terrible diplomatic relationships. The idea would be that each faction would have the option to become a pirate nation. It could also serve to recruit military ships, maybe even a pirate ship unit (similar to the raiding hemiolia) which is very fast in both the campaign and in the battle map, has a pirate crew strong at melee combat and gets a huge bonus from cash gained from sacking settlements. This building could bring a lot of money and trade resources, especially slaves, but damage your diplomatic relationships with other factions. Unlike empire or shogun 2, it has a very minor role in the game as pirates cannot be seen or fought. I was thinking there could be a pirate lair building for the port slot, like there was in shogun II: It was a very significant threat to fight them " Pompey was given unlimited access to the Roman treasury, 500 ships, 120,000 infantry, 5,000 cavalry". Also it was a very common source of slaves. It was the reason why Athens and Rome were a few miles from the shore and had separate ports (Piraeus and Ostia), to be safer from the raiders. With their ability to dominate trade and traverse the Mediterranean, so long as the Venetians diligently protect their island city, they will always remain a force to be reckoned with.Piracy was very significant in the ancient Mediterranean. this opened the door for Venice to evolve from an isolated trading city into a European power in its own right. Through clever diplomacy, Pietro Orseolo, "Doge" of the Venetian Republic was able to isolate the marauding pirate Slavs into small, manageable groups that he then forced to surrender. this gives them the ability to confidently defend their capital from direct attack, as well as establish trade routes more readily than most any other major power.Ī century earlier the Venetians were plagued by Dalmatian pirates who preyed upon the merchants that plied their lucrative sea trade throughout the Adriatic. Although the Venetians do not boast a noteworthy land army, they are the leading seafarers of the time. With the city itself perched on the Ri'Alto island and the Venetian Lagoon serving as a massive moat for the city, Venice is a natural fortress. The city of canals is a reminder that starting from a great defensive position is an ideal foundation upon which to build an empire.
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